Musings #7: The Future of Virtual

Filed Under The Deconstructionist, Video Games, WftEotW, Musings | 1 Comment

One of the biggest questions I have about being a soon-to-be-Dad is, what kind of video games will my child play?

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Blow on It: The John from Cincinnati Game

Filed Under Video Games, Blow On It, Feargus Home, John From Cincinnati | Leave a Comment

Blow on it

Sorry I have been AWOL.  The truth of the video game industry is that you don’t really get summers.  Summer is like that girl you deliberately sat behind in all your classes in high school – hot but not for your enjoyment.  C’est la vie, the only other job I am qualified for is Alaskan King Crab fisherman, but I’d like to keep my limbs, thanks.

I have still had opportunity to enjoy some television shows off my DVR when I get home, though, and it has caused me to think. 

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Blow On It: An Open Letter To A Budding Serious Game Designer

Filed Under BBT Magazine, Video Games, Blow On It, Feargus Home | 7 Comments

Blow on it 2

 Dear Poli-Sci Major With A Minor In Communications,
 
I heard a vicious rumor that you were thinking of putting down your Chomsky book and exchanging it (albeit briefly) for Flash For Dummies so you could make a “serious game” about the little-publicized plight of Northern Pacific Archipelago Krill. I am going to try to dissuade you. Before we start, though, I want suggest we stop calling them “serious games” and start calling them “message games” or something at a little less self-important.   Serious games? Are you kidding me? Are the people making games anyone actually enjoys just fucking around? I know, I know, accepted terminology and you didn’t come up with it. I mean it, though – call it anything else. I’m just going to call them “message games” and we can battle on this later.

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Blow on It: An E3 Game Proposal by Feargus Home

Filed Under Satire, Video Games, Blow On It, Feargus Home | 4 Comments

Blow on it 2

OFFICIAL PROPOSAL- 06/21/2007
TITLE- Victorian Paparazzo: Pulitzer & The Death Machine
PRODUCTION STATUS- Looking for investors/developer/publisher.
 
 
INTRODUCTION:
 
Victorian Paparazzo: Pulitzer & The Death Machine™ is a 3rd/1st person historical stealth-action-shooter/steam-punk-photo-editing-suite for PC/Wii/PS3/Nokia that explores the action-packed life of a (fictional) 19th century paparazzo named Erasmus Banyon. With our ten-tiered CommunicEmotion Engine® you will become Mr. Banyon and see the world through his eyes and speak through his mouth. 

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Blow On It: Why Wont This Friggin’ Thing Auto-Reload?

Filed Under BBT Magazine, Zombies, Video Games, Blow On It, 61307 | 4 Comments

Blow on it

I’ve learned a few things about myself and the world today that challenge my previous reality. I’ve learned that A: zombies are filled with maggots and black ichors and B: screw guns and find yourself a sharp pointed stick and a blunt instrument. 

Why not a gun? Because everything you learned, or thought you learned about shooting them from playing video games is totally wrong. After all the talk of “murder simulators” over the years I figured, hell, I must be a deadly killing machine. I should head down to the RMV and license myself as a deadly weapon. I beat Gordon, like, one hundred billion to one in a mano y mano match of Halo. I was convinced that after so many hours of killing hookers and grammas in GTA that I was fully equipped and capable of becoming an angel of death and destruction if only I could put down Earth Defense Force 2017, this bowl of Cheetos, and remember to take my asthma medication. In a word? No.  

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Blow On It: Are Videogames Art? Who Cares!

Filed Under Video Games, Blow On It, Feargus Home, Jack Thompson, Art | 9 Comments

Blow on it 2

I dare you, really dare you, to read online gaming publications regularly between right around a little before Christmas until early spring[i]. I can guarantee you that the amount of articles you will read regarding the raging games-as-art debate (and the subsequent user comments) will succeed in convincing you of a few things. The first thing you may be convinced of is that some 14 year-old chronic bigot with a Napoleon complex and the sweet release of internet anonymity may not be the best person to advocate any cause, video-game-related or not. The second thing you may be convinced of, after reading literally hundreds of editorials, is that the debate (though supposedly “raging”) is moving at a glacial pace. It looks like this-
 
Art Jerk: Video games aren’t art because there is no singular vision.
 

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